Class GameObjectLogger<T>
Logger for game object
Generic type determines the message data class that is saved
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Marus.Logger
Assembly: cs.temp.dll.dll
Syntax
public sealed class GameObjectLogger<T> : GameObjectLogger
Type Parameters
Name | Description |
---|---|
T |
Constructors
GameObjectLogger(String)
Declaration
public GameObjectLogger(string topic)
Parameters
Type | Name | Description |
---|---|---|
System.String | topic |
Properties
AbstractRecords
Declaration
public override IReadOnlyList<LogRecord> AbstractRecords { get; }
Property Value
Type | Description |
---|---|
IReadOnlyList<LogRecord> |
Overrides
Records
Declaration
public IReadOnlyList<LogRecord<T>> Records { get; }
Property Value
Type | Description |
---|---|
IReadOnlyList<LogRecord<T>> |
Methods
Log(T)
Declaration
public void Log(T value)
Parameters
Type | Name | Description |
---|---|---|
T | value |