Namespace Marus.Visualization.Primitives
Classes
Arrow
Line
Line represented as set of two points connected with a cylinder 3D primitive object.
Path
Draw path as by-part linear with points connected with a cylinder 3D primitive object.
Point
Draw point as primitive sphere object If Transform is given in the constructor, follow the transform origin in every frame
PointcloudMesh
Draw pointcloud as mesh
Transform
Implements visual representation of GameObject's transform. Lines are drawn from center of the object in each of the axes' direction.
VisualElement
Defines required properties of any visual element object such as Line, Point, Path...